![]() The crafting classes give temporary bonuses to missions summed up in the end of the day.Īlchemists make potions I haven't really used those a lot so I can't say much. If you don't set your nightly activity to use them it's basically a recovery bay for slaves. If a slave has low condition and will I usually make them bed warmers. I guess I never talked about camp positions.įor Slaves there's camp bitch finds supplies once in a while and serve as general fuck toys for your slavers (They kinda all do)īed Warmers are your personal slaves, none of the other slavers touch these as far as I know. There's some quests certain races get higher success or disaster chance for. I'm just giving advice from experience I don't know the inside workings. But I tried sending myself on the mission in the great plains with the picture of a human pony, you'll find it at some point I believe it's a rare quest, and it had choices and descriptions for every day. Not the in camp sex as far as I've experienced. When slaving levels up you get a free slaver.ĭoes the sex get any more in depth than a couple lines and a picture? Slaving is usually the easiest of the camp levels to train though so if you just have one slave keep your Trainer Slaver at base and train them. And then when I have time I take them out and train them fully. They'll learn the crafting skills soon enough. Sell them or train them in obedience and give them a camp position. Yeh save once in a while is another starter tip. >I don't need to do a "real" play-throughĭoes the game have an end except for dying? Maybe I'm not good enough but so far the game has crashed before I ever got to any sign of an ending. If it's a high risk mission, you're just starting out, and you don't have a good % to succeed you should probably wait until your dudes have leveled or you got more dudes.Įvery time one of the stats in the bottom reach the designated level you get offered to take one of five slavers with that kind of expertise and you level up your character. Look at risks of the missions you send your people on. ![]() Starter tips would be try it out don't cheat to much and learn by failing. ![]() Otherwise right clicking your portrait in a game has a cheat function in the bottom of the menu, and with the latest update there's a dice rigger on top of characters. If you pick Jack of All Traits in the misc traits you get 999 perk slots and 5000 points. If you don't want slavers from that race you can always take Harmony or Exiled from the misc traits. this somewhat affects which missions you can do at the start. Orcs being Strong, Brutal, Goblins being Weak, etc. ![]() Race doesn't matter much there's the effect you can read when you pick it and then races tend to have some traits they are more likely to have. ![]()
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